This was... Confusing. It starts out with talk of two sword makers, the dedicated and devoted Muramasa and the smartass who wants to speak in stupid riddles so he can pretend to be cool when others see what he's talking about Masamune. They have a clash to see whose sword is stronger and Masamune's wins. All of that I understand. But Muramasa brings back a sword that no one can lift without dying? Or was Kim-whatever so weak that he just died really fast? And why do they comment that it's a sword no one can swing if you actually do have time to swing it? How did they move it?
And most importantly of all...
HOW DOES THE STORY JUMP FROM AN OPENING SCENE THAT TAKES FOREVER TO SOME COMPLETELY UNRELATED GUY?
If it's going to do that you really shouldn't have me spend the first hour in a cutscene about other people. You could have easily had the opening cutscene be narrated and in 30 seconds or less explained everything that that cutscene showed (plus that way you would have done it without making me hate the white swordmaker for his condescending roundabout way of speaking). This game would be better without a story. I honestly stopped playing after the tutorial because the opening convinced me there would be a coherent plot and then the start of the actual game quickly corrected that assumption.